How to Get Coins

A player earned coins through a daily task and Unlimited, S9, and S10 drag races. If you're looking for cpm 2 how to get coins, this route starts with the daily task before moving to the drag strip. Prepare a Volkswagen and a Supra MK5 for the races, then change the MK5 setup before S10. The rewards below describe that player's run, so check your own coin balance after each stage.

How to get free coins in CPM 2?

Start by completing a daily task, then use the task reward to prepare for the drag races. One player began with zero coins and reported receiving 300 coins plus 100,000 game money after completing the task once. Refueling at a gas station was the activity shown during the task explanation.

Keep the two currencies separate. The reported 300 coins are the coin reward; the 100,000 is game money used to help prepare your cars. Before buying anything, check both balances after completing your task. That gives you a clear starting point for measuring what the races add, rather than confusing a cash increase with a coin increase.

The Volkswagen described as “Sarraco” cost that player 18,000 game money. Set aside the car money before spending the task payout elsewhere. If you need help with the cash side of preparation, follow cpm 2 how to make money before returning to the coin route.

How to make coins in CPM 2?

Enter Unlimited with the Volkswagen, then S9 with the Supra MK5, and remove the MK5's turbo before entering S10. The order matters because the player changed cars between Unlimited and S9, then changed the MK5's engine setup between S9 and S10.

Prepare the Volkswagen for Unlimited

The player described the Volkswagen as compulsory for this particular method and used it for the Unlimited race. Prepare it before heading to the drag strip. Check that you're using the Volkswagen when entering Unlimited; the MK5 belongs to the next part of the sequence.

The same car was called “Sarraco,” “Sorraco,” and “Siraco” during the run. Those spellings refer to the Volkswagen used for this stage, rather than separate car choices. For help with setup decisions, go to cpm 2 tuning before committing to the race.

Choose your second car

The Supra MK5 is the recommended choice for following this exact sequence because it was used for both S9 and S10. The player also suggested a “10 coin car” or a gifted car worth 1,000 coins as a second-car option, and preferred an existing fast car that supports the S62 engine. Those suggestions describe preparation alternatives; the race results below came from the MK5.

If you already have the MK5, check it before buying another car for the same job. If you choose a gifted car instead, keep track of that choice: you are changing the second car from the one used in this run. Matching the demonstrated car keeps one fewer variable in your race setup.

Run the races in order

  1. Enter Unlimited with the Volkswagen. The player reported gaining 2,200 coins. Check your coin balance after the event. The results panel showed race times and YOU LOST, so a loss message alone does not tell you whether your balance increased.
  2. Switch to the Supra MK5 and enter S9. The player reported another 1,500 coins. Check the selected car and class before racing, then compare your balance with the amount you had after Unlimited.
  3. Remove the MK5's turbo before S10. In the S62 engine-parts screen, check that the turbocharger slot is empty. This is the visible setup check for the change. The player removed it to slow the car for S10, rather than keeping the faster S9 setup.
  4. Enter S10 with the changed MK5. The player reported another 1,000 coins afterward. Check your final coin balance before moving to the showroom.

The S10 adjustment can look backwards: why make your race car slower? Here, the player deliberately removed the turbo to balance the MK5 for S10. Follow the class change and the empty turbocharger slot together, rather than assuming the same setup suits both races.

Is there a CPM2 coins glitch?

This coin route uses a daily task and drag races, with a car switch and a turbo adjustment; it includes no glitch step. Judge the result by the coins actually added to your account, rather than treating a reported total as an automatic payout.

StageCoins the player reported
Daily task300
Unlimited2,200
S91,500
S101,000

Those reported gains add up to 5,000 coins, and the showroom balance in that run displayed 5,000. Treat that as the outcome of one player's sequence. A fresh account reaching that balance does not establish that repeating the races on your existing account will produce the same total.

Once your balance has increased, you can choose your next purchase; the player chose a Mercedes SLR. Check the balance you actually have before planning around that example. Continue with cpm 2 money for the broader money-and-coins route. If your next goal is the car's appearance, move to cpm 2 color code.